Realize Music: Sing Launches on Meta Quest with over one million licensed tracks from major labels

Realize Music has officially launched Sing on the Meta Quest Store, marking one of the largest music collaborations ever seen in gaming. The app features over one million officially licensed songs from Universal Music Group, Warner Music Group, Sony Music Entertainment and Beggars Group, with plans to expand beyond VR to PC gaming in 2026.

Co-founded by veteran publisher Mike Wilson, known for his work with Devolver Digital and Gathering of Developers, Sing represents his final major venture in the gaming industry. The project combines music, wellness and interactive play across both VR and traditional platforms, bringing together Wilson’s decades-long focus on creative and emotionally resonant gaming experiences.

The app transforms singing into an interactive experience where players explore immersive worlds that respond to pitch and rhythm with light, motion and colour. Each song creates a unique environment that shifts and evolves as you sing, with word-by-word lyric synchronisation matching the energy of every track. Whether you’re a confident vocalist or complete beginner, Sing encourages free expression through sound without pressure or judgement.

The music library spans pop, rock, R&B, soul, timeless classics and modern chart-toppers, with new tracks added weekly. Players can preview songs for free, purchase individual tracks or albums, or subscribe for unlimited access. Subscriptions launch at an introductory price of $9.99 per month for the first two months, then move to $14.99 per month or $119.99 per year.

The app is built around the science of singing and its physiological benefits. Research shows that singing stimulates the vagus nerve, promotes relaxation, lowers blood pressure, improves circulation and releases endorphins and oxytocin, neurochemicals linked to happiness and connection. For those who enjoy structure, Sing includes user metrics that offer a balance of mindful creativity and game-like challenge.

Each song becomes a living, reactive space that responds to your voice. The immersive VR environments shift and glow as you participate, creating visual feedback that enhances the singing experience. Players can sing for pure enjoyment or track their progress through the app’s measurement tools.

To support Sing’s extensive catalogue, lyrics and weekly music updates, Realize Music has partnered with Tuned Global, the leading music technology platform for gaming, fitness and wellness experiences. Tuned Global’s music APIs, real-time catalogue delivery, CMS tools and integrated lyric support power the music backend foundation of Sing, ensuring fast ingestion of new releases, compliant reporting to rights holders and seamless expansion as the app scales across platforms.

The launch on Meta Quest marks the start of Sing’s broader expansion strategy. A Steam PC gaming version and additional platforms are planned for 2026, bringing the interactive music and wellness experience beyond virtual reality.

Realize Music: Sing Launches on Meta Quest with Over One Million Licensed Tracks from Major Labels

Realize Music has officially launched Sing on the Meta Quest Store, marking one of the largest music collaborations ever seen in gaming. The app features over one million officially licensed songs from Universal Music Group, Warner Music Group, Sony Music Entertainment and Beggars Group, with plans to expand beyond VR to PC gaming in 2026.

Co-founded by veteran publisher Mike Wilson, known for his work with Devolver Digital and Gathering of Developers, Sing represents his final major venture in the gaming industry. The project combines music, wellness and interactive play across both VR and traditional platforms, bringing together Wilson’s decades-long focus on creative and emotionally resonant gaming experiences.

The app transforms singing into an interactive experience where players explore immersive worlds that respond to pitch and rhythm with light, motion and colour. Each song creates a unique environment that shifts and evolves as you sing, with word-by-word lyric synchronisation matching the energy of every track. Whether you’re a confident vocalist or complete beginner, Sing encourages free expression through sound without pressure or judgement.

The music library spans pop, rock, R&B, soul, timeless classics and modern chart-toppers, with new tracks added weekly. Players can preview songs for free, purchase individual tracks or albums, or subscribe for unlimited access. Subscriptions launch at an introductory price of $9.99 per month for the first two months, then move to $14.99 per month or $119.99 per year.

“We wanted to give players access to the songs that truly move them,” said Mark Roemer, CEO of Realize Music. “With over a million fully-licensed tracks at launch, new music every week, and more ways to sing than ever before, this is the most complete and fun music-based wellness experience ever created.”

The app is built around the science of singing and its physiological benefits. Research shows that singing stimulates the vagus nerve, promotes relaxation, lowers blood pressure, improves circulation and releases endorphins and oxytocin, neurochemicals linked to happiness and connection. For those who enjoy structure, Sing includes user metrics that offer a balance of mindful creativity and game-like challenge.

Each song becomes a living, reactive space that responds to your voice. The immersive VR environments shift and glow as you participate, creating visual feedback that enhances the singing experience. Players can sing for pure enjoyment or track their progress through the app’s measurement tools.

To support Sing’s extensive catalogue, lyrics and weekly music updates, Realize Music has partnered with Tuned Global, the leading music technology platform for gaming, fitness and wellness experiences. Tuned Global’s music APIs, real-time catalogue delivery, CMS tools and integrated lyric support power the music backend foundation of Sing, ensuring fast ingestion of new releases, compliant reporting to rights holders and seamless expansion as the app scales across platforms.

“We’ve always believed that games can help people feel better, not just entertained,” said Mike Wilson, Co-Founder of Realize Music: Sing. “Sing is about rediscovering joy without judgement or pressure, through the simple act of raising your own voice and watching the world respond. It’s the kind of project I’ve always hoped to finish my career on, and I hope it inspires other creators to focus their energies on beneficial media.”

The launch on Meta Quest marks the start of Sing’s broader expansion strategy. A Steam PC gaming version and additional platforms are planned for 2026, bringing the interactive music and wellness experience beyond virtual reality.

“Realize Music: Sing is a breakthrough moment for music-driven wellbeing,” said Con Raso, CEO of Tuned Global. “We’re proud to support the Realize Music team with innovative music technology that empowers their vision and brings it to life in such an exciting way. From licensed catalogue delivery to lyrics and reporting, Sing shows what becomes possible when creativity, wellness and responsible music innovation come together.”

Realize Music: Sing is available now on the Meta Quest Store. For more information, visit the official website, join the community on Discord, and follow Realize Music on X, Facebook, Instagram, and YouTube.

About Lauren Chan

Lauren Chan is a tech writer and software developer with a passion for any new kinds of technologies. Also a cat lover (who doesn't)?

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